ABOUT 3D COURSE
CURRICULUMS
STUDENT SHOWCASE
3D design is quickly becoming a ubiquitous tool. Image creation, motion graphics, product modeling, 3D printing, architectural and interior design renders, AR / VR, digital worlds, video games, oh my!
Image creation, motion graphics, product modeling, 3D printing, architectural and interior design renders, AR / VR, digital worlds, video games, oh my! If you are interested in getting a head start familiarizing yourself with professional 3D creation, this self-paced course is for you!
3D software can feel daunting and overly complicated at the start, but with a little patience, it starts becoming a really exciting and empowering tool.
Section 01
Get Know Blender
In this section, we'll download Blender and set up our workflow. We’ll talk about what our end goal is (producing a 3D scene that you’re proud of), and then we’ll have an overview of the workspaces available in the software: modeling, materials, lighting, and rendering.
Section 02
Modeling
Section 2 is all about modeling: from understanding what an object’s mesh is composed of and how we can change it, to applying Blender’s Modifiers, a set of filters that are applied to an object and help generating and defining shape.
Section 03
Material & Texture
This section covers how to apply surface materials to an object and how to control the visual look of the materials. We’ll go over some materials basic notions: roughness, transmission, subsurface scattering, clear coating, and normals.
Section 04
Lighting
This section goes over how we can light our scenes in different ways. Light object, emission shader and HDRIs.
Section 05
Create Your Own Asset
You’ll be a little bit more on your own in this one! In this section, you’ll learn some more secret techniques that Alex has picked up over the years. Then you’ll be set free to experiment with these workflows in order to model something of your liking.
Section 06
Rendering
Okay, let’s grab our virtual cameras because it’s time to take some photos of the scene that we modeled! Or as the 3D connoisseurs would say, "let’s render the scene". And on top of that, We’ll learn some tips to control noise and color output in our renders. In order to do all of that, we need to get to know some more objects and options in Blender:
Community:
Discord Channel
Blender
User’s Cheat Sheet
Extra 3D Lessons & Resources
Plenty of Asset
Library
Community:
Discord Channel
Extra 3D Lessons & Resources
Blender
User’s Cheat Sheet
Plenty of Asset
Library
How does enrollment work in a self-paced course? On the start date, you'll get access to the video lessons, resources, and student chat. There are no live sessions or deadlines, so you can learn on any schedule that's convenient for you!
WHAT OUR STUDENT SAY ABOUT THE PROGRAM
The course not only gave me technical skills for 3D but also really encouraged me to play around with an aesthetic that felt true to me.
Hanna M
The course not only gave me technical skills for 3D but also really encouraged me to play around with an aesthetic that felt true to me.
Madeline
The course not only gave me technical skills for 3D but also really encouraged me to play around with an aesthetic that felt true to me.
Jordan
The course not only gave me technical skills for 3D but also really encouraged me to play around with an aesthetic that felt true to me.
Joel
How does enrollment work in a self-paced course? On the start date, you'll get access to the video lessons, resources, and student chat. There are no live sessions or deadlines, so you can learn on any schedule that's convenient for you!
3D design is quickly becoming a ubiquitous tool. Image creation, motion graphics, product modeling, 3D printing, architectural and interior design renders, AR / VR, digital worlds, video games, oh my! If you are interested in getting a head start familiarizing yourself with professional 3D creation, this self-paced course is for you!